Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items.
At level 18, the base mana pool ranges from
725 to 1454.The most mana any champion can get is 8468, adding all mana per level runes, mana masteries, level 18
base mana, and with six fully charged s, s, or es.Manaless
The following champions do not use mana and are referred to as manaless:
Mana as scaling
Champion abilities
- de (scales off of current mana, not maximum)
- de
- de , , and
- de
- de
Items
- increases your ability power by 3% of your maximum mana.
- restores 12% of your maximum mana on kill or assist.
- increases your ability power by 3% of your maximum mana. Drains 25% of your current mana to shield yourself for an equal amount for 3 seconds.
- increases your attack damage by 2% of your maximum mana.
- increases your attack damage by 2% of your maximum mana. Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as physical damage.
Masteries
- Strength of Spirit (Maestría de la 3ra Temporada) Strength of Spirit increases health regeneration by 1 / 2 / 3 for every 400 mana you have.
Ways to restore mana
A champion's mana can be restored in several ways:
- Mana regeneration
- Using a or .
- Returning to the spawning pool, which restores a percentage of your maximum mana per second.
- Having the buff, which can be obtained by slaying the or by slaying an enemy champion that has the buff.
- Having buff, which is obtained by slaying .
- The passive effect of and .
- Using Clarity.
- Slaying a monster that has Healing Sigil ( , and ).
- Killing a unit while in possession of at least one .
- Obtaining kill or assist when possessing .
- Picking up a Health Relic on the Crystal Scar, Twisted Treeline or Howling Abyss.
Abilities which restore mana
- de refunds the mana cost if it kills the target.
- de restores 3.25 + (0.25 × level) mana per kill.
- de restores 1% of maximum mana every second while the stealth is active.
- de refunds half the mana cost (25 / 27.5 / 30 / 32.5 / 35) if it kills the target.
- de restores 30 / 45 / 60 / 75 / 90 mana.
- de refunds 35 mana if it kills the target.
- de restores 6 / 8 / 10 / 12 / 14 mana per hit.
- de restores 20 / 27 / 34 / 41 / 48 mana per kill when turned off.
- de restores 8 / 11 / 14 / 17 / 20 mana for each basic attack he performs. The value triples against enemy champions.
- de restores 10 / 14 / 18 / 22 / 26 mana per enemy unit that dies while having this ability on them.
- de restores 150 mana (net gain of 75 mana) whenever it successfully blocks an ability.
- de restores 40 / 80 / 120 / 160 / 200 mana to an allied unit.
- de restores 9 + (1 × level) mana per kill.
- de will restore 3.5555555555556E-7 mana with a "Blue Card".
- de refunds half of its mana cost (25 / 37.5 / 40 / 42.5 / 45) if he fails to fire after four seconds of channeling the ability.
- de increases mana regeneration by 1% for every percentage of mana missing.
Ways to increase maximum mana
Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.
Items
Core
- +200 mana. 400 de oro.. :
- +200 mana, +25 ability power. Unique Passive – Spellblade: On cast, for 10 seconds, your next standard attack deals additional physical damage equal to 100% of your base attack damage. 2 second cooldown. 1200 de oro.. :
- +300 mana, +200 health. Unique Passive: Valor's Reward: On leveling up, restores 150 health and 200 mana over 8 seconds. 1200 de oro.. :
- +300 mana, +45 armor. Unique Passive: +10% cooldown reduction. 1350 de oro.. :
- +250 mana, +80 ability power, +5% movement speed. Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus magic damage equal to 50 + 75% of your ability power. 2 second cooldown. 3000 de oro.. :
- +400 mana, +95 armor, +20% cooldown. Unique Passive: Reduces the attack speed of nearby enemies by 20%. (700 range). 3000 de oro.. :
- +500 mana, +30 ability power, +70 armor, +10% cooldown reduction. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 2 seconds that slows enemies inside by 30% (2 second cooldown). 3250 de oro.. :
- +200 mana, +30 ability power, +30 attack damage, +30% attack speed, +10% critical strike chance, +250 health, +8% movement speed. Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus damage equal to 200% of your base attack damage as physical damage. (2 second cooldown). 3843 de oro.. :
Variable Availability
- Unique – Mana Charge: Each time you cast a spell or spend mana, your maximum mana increases by 4 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +7 Mana Regen per 5 seconds. 700 de oro.. :
- Unique – Mana Charge: Each time you cast a spell or spend mana, your maximum mana increases by 5 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +7 Mana Regen per 5 seconds. 700 de oro.. :
- Unique Passive - Mana Charge: Each time you attack, cast a spell or spend mana, your maximum mana increases by 4 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +20 attack damage, +7 mana regen per 5 seconds. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Transforms into at +750 mana. 2100 de oro.. :
- Unique Passive - Mana Charge: Each time you attack, cast a spell or spend mana, your maximum mana increases by 5 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +20 attack damage, +7 mana regen per 5 seconds. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Transforms into at +750 mana. 2100 de oro.. :
- +350 mana, +350 health, +50 magic resistance. Unique passive: Reduces and stores 10% of the magic damage dealt to your champion. Unique active: Deals 200 + (stored magic) [max: 400] to nearby enemy units. 90 second cooldown. (525 Range estimate). 2520 de oro.. :
- Unique Passive – Mana Charge: Each time you cast a spell or spend mana, you gain 6 maximum mana (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive – Insight: Gain ability power equal to 3% of your maximum mana. Transforms into at +750 mana. 2700 de oro.. :
- Unique Passive – Mana Charge: Each time you cast a spell or spend mana, you gain 10 maximum mana (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive – Insight: Gain ability power equal to 3% of your maximum mana. Transforms into at +750 mana. 2700 de oro.. :
- Passive: This item gains 20 mana every minute, up to 10 times. +450 mana, +450 health, +60 ability power. Passive: This item gains 20 health and 2 ability power every minute, up to 10 times. 2800 de oro.. :
- Passive: This item gains 20 mana every 40 seconds, up to 10 times. +450 mana, +450 health, +60 ability power. Passive: This item gains 20 health and 2 ability power every 40 seconds, up to 10 times. 2800 de oro.. :
- +1000 mana, +20 attack damage, +7 mana regen per 5 seconds. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Active - Toggle: Single target spells and attacks (on hit) consume 3% of current Mana to deal bonus physical damage equal to twice the amount of Mana consumed. (This item cannot be bought) 2100 de oro.. :
- +1000 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive - Insight: Gain ability power equal to 3% of your maximum mana. Unique Active - Mana Shield: Drains 20% of your current mana to shield yourself for an equal amount plus 150 for 3 seconds (120 second cooldown). (This item cannot be bought) 2700 de oro.. :
Champion abilities
- de increases his maximum mana by 200.
Masteries
- Expanded Mind (Maestría de la 3ra Temporada) Expanded Mind increases maximum mana by 4 / 7 / 10 points per level ( 72 / 126 / 180 additional mana at level 18).
Runes
- Mana and Scaling Mana runes increase maximum mana.
List of champions' mana
Champion Level | Top 5 champions | Bottom 5 champions | |||
---|---|---|---|---|---|
Level 1 | 1. | (366 mana) | 1. 2. |
(208 mana) | |
2. | (348 mana) | 2. | (215 mana) | ||
3. | (340 mana) | 3. | (220 mana) | ||
4. | (335 mana) | 4. | (222 mana) | ||
5. | (331 mana) | 5. | (225 mana) | ||
Level 18 | 1. | (1454 mana) | 1. | (725 mana) | |
2. | (1410 mana) | 2. | (730 mana) | ||
3. | (1368 mana) | 3. 3. |
(760 mana) | ||
4. | (1340 mana) | 4. | (769 mana) | ||
5. 5. |
(1320 mana) | 5. | (771 mana) |
- Manaless champions are not considered in this list.