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HealthBar2

The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.

Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items.

At level 18, the base mana pool ranges from Poppy's Poppy's 725 to Janna's Janna's 1454.

The most mana any champion can get is 8468, adding all mana per level runes, mana masteries, level 18 Janna's Janna's base mana, and with six fully charged Seraph's Embrace Seraph's Embraces, Muramana Muramanas, or Tear of the Goddess Tear of the Goddesses.

Manaless

The following champions do not use mana and are referred to as manaless:

Mana as scaling

Champion abilities

Items

  • Archangel's Staff Archangel's Staff increases your ability power by 3% of your maximum mana.
  • Athene's Unholy Grail Athene's Unholy Grail restores 12% of your maximum mana on kill or assist.
  • Seraph's Embrace Seraph's Embrace increases your ability power by 3% of your maximum mana. Drains 25% of your current mana to shield yourself for an equal amount for 3 seconds.
  • Manamune Manamune increases your attack damage by 2% of your maximum mana.
  • Muramana Muramana increases your attack damage by 2% of your maximum mana. Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as physical damage.

Masteries

Ways to restore mana

A champion's mana can be restored in several ways:

  • Mana regeneration
  • Using a Mana Potion Mana Potion or Crystalline Flask Crystalline Flask.
  • Returning to the spawning pool, which restores a percentage of your maximum mana per second.
  • Having the Crest of the Ancient Golem Crest of the Ancient Golem buff, which can be obtained by slaying the Ancient Golem Ancient Golem or by slaying an enemy champion that has the buff.
  • Having Exalted with Baron Nashor Exalted with Baron Nashor buff, which is obtained by slaying Baron Nashor Baron Nashor.
  • The passive effect of Catalyst the Protector Catalyst the Protector and Rod of Ages Rod of Ages.
  • Using Clarity Clarity.
  • Slaying a monster that has Healing Sigil (Wolf Wolf, Wraith Wraith and Golem Golem).
  • Killing a unit while in possession of at least one Doran's Ring Doran's Ring.
  • Obtaining kill or assist when possessing Athene's Unholy Grail Athene's Unholy Grail.
  • Picking up a Health Relic on the Crystal Scar, Twisted Treeline or Howling Abyss.

Abilities which restore mana

  • Disintegrate Disintegrate de Annie Annie refunds the mana cost if it kills the target.
  • Carnivore Carnivore de Cho'Gath Cho'Gath restores 3.25 + (0.25 × level) mana per kill.
  • Shadow Walk Shadow Walk de Evelynn Evelynn restores 1% of maximum mana every second while the stealth is active.
  • Parrrley Parrrley de Gangplank Gangplank refunds half the mana cost (25 / 27.5 / 30 / 32.5 / 35) if it kills the target.
  • Drunken Rage Drunken Rage de Gragas Gragas restores 30 / 45 / 60 / 75 / 90 mana.
  • Bladesurge Bladesurge de Irelia Irelia refunds 35 mana if it kills the target.
  • Lightning Field Lightning Field de Jayce Jayce restores 6 / 8 / 10 / 12 / 14 mana per hit.
  • Defile Defile de Karthus Karthus restores 20 / 27 / 34 / 41 / 48 mana per kill when turned off.
  • Nether Blade Nether Blade de Kassadin Kassadin restores 8 / 11 / 14 / 17 / 20 mana for each basic attack he performs. The value triples against enemy champions.
  • Malefic Visions Malefic Visions de Malzahar Malzahar restores 10 / 14 / 18 / 22 / 26 mana per enemy unit that dies while having this ability on them.
  • Spell Shield Spell Shield de Sivir Sivir restores 150 mana (net gain of 75 mana) whenever it successfully blocks an ability.
  • Infuse Infuse de Soraka Soraka restores 40 / 80 / 120 / 160 / 200 mana to an allied unit.
  • Carrion Renewal Carrion Renewal de Swain Swain restores 9 + (1 × level) mana per kill.
  • Pick a Card Pick a Card de Twisted Fate Twisted Fate will restore 3.5555555555556E-7 mana with a "Blue Card".
  • Piercing Arrow Piercing Arrow de Varus Varus refunds half of its mana cost (25 / 37.5 / 40 / 42.5 / 45) if he fails to fire after four seconds of channeling the ability.
  • Equilibrium Equilibrium de Veigar Veigar increases mana regeneration by 1% for every percentage of mana missing.

Ways to increase maximum mana

Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.

Items

Core

  • Sapphire Crystal Sapphire Crystal: +200 mana. 400 de oro..
  • Sheen Sheen: +200 mana, +25 ability power. Unique Passive – Spellblade: On cast, for 10 seconds, your next standard attack deals additional physical damage equal to 100% of your base attack damage. 2 second cooldown. 1200 de oro..
  • Catalyst the Protector Catalyst the Protector: +300 mana, +200 health. Unique Passive: Valor's Reward: On leveling up, restores 150 health and 200 mana over 8 seconds. 1200 de oro..
  • Glacial Shroud Glacial Shroud: +300 mana, +45 armor. Unique Passive: +10% cooldown reduction. 1350 de oro..
  • Lich Bane Lich Bane: +250 mana, +80 ability power, +5% movement speed. Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus magic damage equal to 50 + 75% of your ability power. 2 second cooldown. 3000 de oro..
  • Frozen Heart Frozen Heart: +400 mana, +95 armor, +20% cooldown. Unique Passive: Reduces the attack speed of nearby enemies by 20%. (700 range). 3000 de oro..
  • Iceborn Gauntlet Iceborn Gauntlet: +500 mana, +30 ability power, +70 armor, +10% cooldown reduction. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 2 seconds that slows enemies inside by 30% (2 second cooldown). 3250 de oro..
  • Trinity Force Trinity Force: +200 mana, +30 ability power, +30 attack damage, +30% attack speed, +10% critical strike chance, +250 health, +8% movement speed. Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus damage equal to 200% of your base attack damage as physical damage. (2 second cooldown). 3843 de oro..

Variable Availability

  • Tear of the Goddess Tear of the Goddess: Unique – Mana Charge: Each time you cast a spell or spend mana, your maximum mana increases by 4 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +7 Mana Regen per 5 seconds. 700 de oro..
  • Tear of the Goddess (Crystal Scar) Tear of the Goddess (Crystal Scar): Unique – Mana Charge: Each time you cast a spell or spend mana, your maximum mana increases by 5 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +7 Mana Regen per 5 seconds. 700 de oro..
  • Manamune Manamune: Unique Passive - Mana Charge: Each time you attack, cast a spell or spend mana, your maximum mana increases by 4 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +20 attack damage, +7 mana regen per 5 seconds. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Transforms into Muramana Muramana at +750 mana. 2100 de oro..
  • Manamune (Crystal Scar) Manamune (Crystal Scar): Unique Passive - Mana Charge: Each time you attack, cast a spell or spend mana, your maximum mana increases by 5 (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +20 attack damage, +7 mana regen per 5 seconds. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Transforms into Muramana Muramana at +750 mana. 2100 de oro..
  • Odyn's Veil Odyn's Veil: +350 mana, +350 health, +50 magic resistance. Unique passive: Reduces and stores 10% of the magic damage dealt to your champion. Unique active: Deals 200 + (stored magic) [max: 400] to nearby enemy units. 90 second cooldown. (525 Range estimate). 2520 de oro..
  • Archangel's Staff Archangel's Staff: Unique Passive – Mana Charge: Each time you cast a spell or spend mana, you gain 6 maximum mana (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive – Insight: Gain ability power equal to 3% of your maximum mana. Transforms into Seraph's Embrace Seraph's Embrace at +750 mana. 2700 de oro..
  • Archangel's Staff (Crystal Scar) Archangel's Staff (Crystal Scar): Unique Passive – Mana Charge: Each time you cast a spell or spend mana, you gain 10 maximum mana (3 second cooldown). Bonus caps at +750 bonus mana. +250 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive – Insight: Gain ability power equal to 3% of your maximum mana. Transforms into Seraph's Embrace Seraph's Embrace at +750 mana. 2700 de oro..
  • Rod of Ages Rod of Ages: Passive: This item gains 20 mana every minute, up to 10 times. +450 mana, +450 health, +60 ability power. Passive: This item gains 20 health and 2 ability power every minute, up to 10 times. 2800 de oro..
  • Rod of Ages (Crystal Scar) Rod of Ages (Crystal Scar): Passive: This item gains 20 mana every 40 seconds, up to 10 times. +450 mana, +450 health, +60 ability power. Passive: This item gains 20 health and 2 ability power every 40 seconds, up to 10 times. 2800 de oro..
  • Muramana Muramana: +1000 mana, +20 attack damage, +7 mana regen per 5 seconds. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Active - Toggle: Single target spells and attacks (on hit) consume 3% of current Mana to deal bonus physical damage equal to twice the amount of Mana consumed. (This item cannot be bought) 2100 de oro..
  • Seraph's Embrace Seraph's Embrace: +1000 mana, +60 ability power, +10 mana regen per 5 seconds. Unique Passive - Insight: Gain ability power equal to 3% of your maximum mana. Unique Active - Mana Shield: Drains 20% of your current mana to shield yourself for an equal amount plus 150 for 3 seconds (120 second cooldown). (This item cannot be bought) 2700 de oro..

Champion abilities

Masteries

Runes

List of champions' mana

The Highest and Lowest Mana Champions (Base mana)*
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Janna Janna (366 mana) 1. Vayne Vayne
2. Ashe Ashe
(208 mana)
2. Nami Nami (348 mana) 2. Poppy Poppy (215 mana)
3. Karma Karma (340 mana) 3. Warwick Warwick (220 mana)
4. Kog'Maw Kog'Maw (335 mana) 4. Evelynn Evelynn (222 mana)
5. Karthus Karthus (331 mana) 5. Tristana Tristana (225 mana)
Level 18 1. Janna Janna (1454 mana) 1. Poppy Poppy (725 mana)
2. Heimerdinger Heimerdinger (1410 mana) 2. Warwick Warwick (730 mana)
3. Karthus Karthus (1368 mana) 3. Udyr Udyr
3. Volibear Volibear
(760 mana)
4. Zilean Zilean (1340 mana) 4. Tristana Tristana (769 mana)
5. Soraka Soraka
5. Morgana Morgana
(1320 mana) 5. Xin Zhao Xin Zhao (771 mana)
  • Manaless champions are not considered in this list.
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